Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-28 | Add poly triangulation order check, ensures faces do not flip on different order | Juan Linietsky | |
2018-04-28 | -Changed how operators work, any shape can operate on any other | Juan Linietsky | |
-Added some break condition for bad poly data to avoid editor freezes | |||
2018-04-28 | Avoid CSG freeze condition on degenerates | Juan Linietsky | |
2018-04-28 | Do not crash if the polygon is invalid | Juan Linietsky | |
2018-04-28 | Reduce false positives in interior detection by adding a small offset to ↵ | Juan Linietsky | |
raycast, fixes #18476 | |||
2018-04-27 | CSG Support for Godot! | Juan Linietsky | |
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing! |