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path: root/modules/csg
AgeCommit message (Expand)Author
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Node3D gizmo improvementsjfons
2021-07-21Use is_equal_approx in more placesAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-13Implement the ability to disable classesreduz
2021-07-04Allow using ORMMaterial3D by using BaseMaterial3D as a resource hintHugo Locurcio
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-03Disable 3D-only modules when 3D is disabledAaron Franke
2021-06-03Update documentation for Transform3DAaron Franke
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-29Fix UV mapping on CSGSphereMarcel Admiraal
2021-05-11Increase icon saturation by 30% for all editor iconsHugo Locurcio
2021-05-01Change Path to Path3D in CSGPolygon3Drafallus
2021-04-30Prevent setting too big or too small Collision Mask and LayerRafał Mikrut
2021-04-29doc: Sync classref with current sourceRémi Verschelde
2021-04-27Update CSGMesh3D's documentation to explain how vertex normals are usedMarcel Admiraal
2021-04-27Fix CSG Path Polygon cache being removed after connectJohannes Witt
2021-04-26Merge pull request #48172 from madmiraal/fix-empty-csgshape-errorRémi Verschelde
2021-04-25Fix CSGMesh undo not refreshing gizmoMarcel Admiraal
2021-04-25Fix empty CSGShape errorMarcel Admiraal
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-10Removed _change_notifyreduz
2021-02-10Make Servers truly Thread Safereduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-09Use Math_TAU and deg2rad/rad2deg in more places and optimize codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44586 from madmiraal/rename-stepifyRémi Verschelde
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-12-27Merge pull request #44718 from hoontee/fix-44713Rémi Verschelde
2020-12-27Properly handle empty CSGShapeshoontee
2020-12-08Use Vector3 instead of 3 floats for CSGBox3D dimensionsMarcel Admiraal
2020-12-04Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"Aaron Franke
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
2020-08-31Merge pull request #40993 from Calinou/doc-collision-layer-maskRémi Verschelde
2020-08-13Don't attempt to insert points into degenerate triangles.Marcel Admiraal
2020-08-12Mark the first shape as inside, not the second shape, when CSG shapes areMarcel Admiraal
2020-08-11Merge pull request #40935 from hoontee/master-3Rémi Verschelde
2020-08-11Merge pull request #40919 from hoontee/master-2Rémi Verschelde
2020-08-03Reference the online documentation in collision layer/mask propertiesHugo Locurcio
2020-08-01Transform CSGShape collision when necessaryhoontee
2020-07-31Properly handle empty CSGCombinershoontee
2020-07-30Ensure CSG parent's _make_dirty() is called when entering a tree.Marcel Admiraal