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AgeCommit message (Collapse)Author
2018-06-10Fix CSG issues when reparenting shape nodes.Benjamin
2018-05-31Style: Apply clang-format (5.0) to some missed filesRémi Verschelde
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-16Add missing copyright headersGuilherme Felipe
2018-05-16Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky
2018-05-12Sync classref with current sourceRémi Verschelde
2018-05-08Fix some enums missing its bindMarcelo Fernandez
2018-05-03updated OAHashMap to use robinhood hashingkarroffel
2018-04-28Add poly triangulation order check, ensures faces do not flip on different orderJuan Linietsky
2018-04-28-Changed how operators work, any shape can operate on any otherJuan Linietsky
-Added some break condition for bad poly data to avoid editor freezes
2018-04-28Avoid CSG freeze condition on degeneratesJuan Linietsky
2018-04-28Do not crash if the polygon is invalidJuan Linietsky
2018-04-28Reduce false positives in interior detection by adding a small offset to ↵Juan Linietsky
raycast, fixes #18476
2018-04-27CSG Support for Godot!Juan Linietsky
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing!