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AgeCommit message (Expand)Author
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-02Fix various typosluz paz
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-25Refactored Node3D rotation modesreduz
2021-10-12Fixed a typo in csg moduleM. Huri
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-27CSGPolygon fixes and features: Angle simplification, UV tiling distance, inte...jitspoe
2021-09-27Fix Typo: Segement.Anilforextra
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-14Don't update CSG Shape when not inside treeHaoyu Qiu
2021-08-12Merge pull request #51532 from nekomatata/layer-mask-accessorsRémi Verschelde
2021-08-12Uniformize layer names, script methods and documentationPouleyKetchoupp
2021-08-12Fix multiple issues with CSGPolygonMarcel Admiraal
2021-08-09Some work on double supportAaron Franke
2021-08-07Removes const from set functions on the GizmosAndreaCatania
2021-07-31Do nothing when dragging CSGBox handle perpendicular to the cameraHaoyu Qiu
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-07-26Fix CSGSphere3D mesh creationAaron Franke
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-23Node3D gizmo improvementsjfons
2021-07-21Use is_equal_approx in more placesAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-13Implement the ability to disable classesreduz
2021-07-04Allow using ORMMaterial3D by using BaseMaterial3D as a resource hintHugo Locurcio
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-03Disable 3D-only modules when 3D is disabledAaron Franke
2021-06-03Update documentation for Transform3DAaron Franke
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-05-29Fix UV mapping on CSGSphereMarcel Admiraal
2021-05-11Increase icon saturation by 30% for all editor iconsHugo Locurcio
2021-05-01Change Path to Path3D in CSGPolygon3Drafallus
2021-04-30Prevent setting too big or too small Collision Mask and LayerRafał Mikrut
2021-04-29doc: Sync classref with current sourceRémi Verschelde
2021-04-27Update CSGMesh3D's documentation to explain how vertex normals are usedMarcel Admiraal
2021-04-27Fix CSG Path Polygon cache being removed after connectJohannes Witt
2021-04-26Merge pull request #48172 from madmiraal/fix-empty-csgshape-errorRémi Verschelde
2021-04-25Fix CSGMesh undo not refreshing gizmoMarcel Admiraal
2021-04-25Fix empty CSGShape errorMarcel Admiraal
2021-03-21Rename Array.invert() to Array.reverse()Marcel Admiraal