Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-04 | Rename remaining "Spatial" in Plugins to "Node3D" | Micky | |
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated. | |||
2022-08-22 | Add per-scene UndoRedo | kobewi | |
2022-05-20 | Fix editor crash when opening scene with CSGMesh | Haoyu Qiu | |
2022-04-06 | Fix CSG gizmos only working on root shapes | Eeli Reilin | |
2022-03-28 | Modules: Don't build editor-specific classes in templates | RĂ©mi Verschelde | |
They're moved to an `editor` subfolder so that we can easily handle them separately. |