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Godot with FMOD integration
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Author
2020-08-03
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
Finish documenting CSG* and *probes
clayjohn
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-07-06
DOC: Fix spelling
Remi Rampin
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-04-23
Added inspector plugin documentation.
Juan Linietsky
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-02-10
doc: Sync classref with current source
Rémi Verschelde
2018-12-15
doc: Sync classref with current source
Rémi Verschelde
2018-12-15
Add support for collision layers and masks in CSG shapes
meditator
2018-12-14
doc: Grammar and punctuation fixes for CSGMesh and CSGCombiner
corrigentia
2018-11-17
Adding mikkt tangent support to CSG objects
Bastiaan Olij
2018-07-19
Added some documentation for the CSG nodes
Bastiaan Olij
2018-07-07
Added path_local and path_continious_u properties to CSGPolygon
Bastiaan Olij
2018-05-12
Sync classref with current source
Rémi Verschelde