Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-03 | Update documentation for Transform3D | Aaron Franke | |
2021-04-29 | doc: Sync classref with current source | Rémi Verschelde | |
And typo fix from https://github.com/godotengine/godot-docs/pull/4882. | |||
2021-04-27 | Update CSGMesh3D's documentation to explain how vertex normals are used | Marcel Admiraal | |
2020-12-08 | Use Vector3 instead of 3 floats for CSGBox3D dimensions | Marcel Admiraal | |
2020-08-03 | Reference the online documentation in collision layer/mask properties | Hugo Locurcio | |
See https://github.com/godotengine/godot-docs/pull/3863. | |||
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. | |||
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-23 | Finish documenting CSG* and *probes | clayjohn | |
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-06 | DOC: Fix spelling | Remi Rampin | |
See also https://github.com/godotengine/godot-docs/pull/2595 | |||
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-04-23 | Added inspector plugin documentation. | Juan Linietsky | |
Fixed plugin bindings. | |||
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-02-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-12-15 | doc: Sync classref with current source | Rémi Verschelde | |
2018-12-15 | Add support for collision layers and masks in CSG shapes | meditator | |
2018-12-14 | doc: Grammar and punctuation fixes for CSGMesh and CSGCombiner | corrigentia | |
2018-11-17 | Adding mikkt tangent support to CSG objects | Bastiaan Olij | |
2018-07-19 | Added some documentation for the CSG nodes | Bastiaan Olij | |
2018-07-07 | Added path_local and path_continious_u properties to CSGPolygon | Bastiaan Olij | |
2018-05-12 | Sync classref with current source | Rémi Verschelde | |