Age | Commit message (Expand) | Author |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-26 | Some code changed with Clang-Tidy | qarmin |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-06-13 | Take CSG into account for nav-mesh generation | jfons |
2019-04-11 | CSGMesh material and CSGShape inherits from GeometryInstance | Leonard Meagher |
2019-01-27 | Make CSG Shape work with GIProbe, fixes #20465 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-15 | Add support for collision layers and masks in CSG shapes | meditator |
2018-12-08 | Reverse bitangent on everythings to ensure default normal map behavriour is c... | Bastiaan Olij |
2018-11-17 | Adding mikkt tangent support to CSG objects | Bastiaan Olij |
2018-07-07 | Added path_local and path_continious_u properties to CSGPolygon | Bastiaan Olij |
2018-05-16 | Add missing copyright headers | Guilherme Felipe |
2018-04-28 | -Changed how operators work, any shape can operate on any other | Juan Linietsky |
2018-04-27 | CSG Support for Godot! | Juan Linietsky |