index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
csg
/
csg_shape.cpp
Age
Commit message (
Expand
)
Author
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-11
Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp
Marcel Admiraal
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-04
Merge pull request #37717 from qarmin/world_fix
Rémi Verschelde
2020-04-28
Merge pull request #37163 from madmiraal/fix-csg-normal
Rémi Verschelde
2020-04-18
Change non-existent World to World3D
qarmin
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
Fix another batch of -Wmaybe-uninitialized warnings
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
Fix various -Wmaybe-uninitialized (#37352).
Martin Liska
2020-03-19
Fix CSG vertex normal calculation.
Marcel Admiraal
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Modernized default 3D material, fixes material bugs.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-07-10
Notify changes in properties that can be edited by 3D gizmos
Hugo Locurcio
2019-07-06
Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-05
Improve the CSG shape gizmo drawing
Hugo Locurcio
2019-06-20
Fix always true/false values
qarmin
2019-05-17
Resolve: #24682 CSGPolygon - weird end cap
Jason
2019-04-11
CSGMesh material and CSGShape inherits from GeometryInstance
Leonard Meagher
2019-03-25
Apply proper offset to CSGMesh material and smooth group
Leonard
2019-02-10
Fix CSGShape not updating on changing visibility
Andrii Doroshenko (Xrayez)
2019-01-27
Make CSG Shape work with GIProbe, fixes #20465
Juan Linietsky
2019-01-16
Fix some errors found by static analysis
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Add support for collision layers and masks in CSG shapes
meditator
2018-12-08
Reverse bitangent on everythings to ensure default normal map behavriour is c...
Bastiaan Olij
2018-12-03
Fix csgshape collider without object id
Aron Castro
2018-11-20
Merge pull request #23760 from BastiaanOlij/fix_tangent_direction
Rémi Verschelde
2018-11-19
Fixing tangent and binormal logic
Bastiaan Olij
2018-11-19
Adding UVs on end caps
Bastiaan Olij
2018-11-17
Adding mikkt tangent support to CSG objects
Bastiaan Olij
2018-11-01
Fix CSG shape generation with meshes without indices, fixes #23364
Juan Linietsky
2018-10-15
Added a fail condition to prevent a crash
Jean-François Michaud
2018-10-04
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-08-28
Fix to make CSGBox the size that is entered in Width, Height and Depth instea...
jmf
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-07
Added path_local and path_continious_u properties to CSGPolygon
Bastiaan Olij
[prev]
[next]