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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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csg.cpp
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Author
2019-04-25
Use approximate equallity methods in many places
Aaron Franke
2019-03-01
Fix CSG crash, closes #26281
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-06
Remove redundant "== true" code
Aaron Franke
2018-10-04
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-05-03
updated OAHashMap to use robinhood hashing
karroffel
2018-04-28
-Changed how operators work, any shape can operate on any other
Juan Linietsky
2018-04-28
Avoid CSG freeze condition on degenerates
Juan Linietsky
2018-04-28
Reduce false positives in interior detection by adding a small offset to rayc...
Juan Linietsky
2018-04-27
CSG Support for Godot!
Juan Linietsky