Age | Commit message (Expand) | Author |
2018-01-25 | doc: Sync with current source | Rémi Verschelde |
2018-01-24 | Improved stabilization of ray shape in Bullet | Andrea Catania |
2018-01-21 | attemp to fix #15743 | Mariano Suligoy |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-16 | Fixed bullet physics body shape scaling | AndreaCatania |
2018-01-13 | SCons: Allow unbundling bullet on Linux (only 2.87+) | Rémi Verschelde |
2018-01-13 | bullet: Streamline bundling, remove extraneous src/ folder | Rémi Verschelde |
2018-01-13 | doc: Update version string in XML | Rémi Verschelde |
2018-01-08 | Removed useless error print on bullet shapes | AndreaCatania |
2018-01-08 | Fixed Bullet collision shapes scale | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-30 | fix typo in switch statement | firefly2442 |
2017-12-23 | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania |
2017-12-23 | Fixed dispatch callback | AndreaCatania |
2017-12-23 | Fixed rigidbody sleping, Fixes #13952 | AndreaCatania |
2017-12-23 | Fixed intersect_shape crash, closes #13697 | AndreaCatania |
2017-12-13 | Scons: Build modules in seperate env. | Andreas Haas |
2017-12-11 | Merge pull request #13836 from AndreaCatania/scale | Rémi Verschelde |
2017-12-11 | Merge pull request #14516 from AndreaCatania/patch-2 | Rémi Verschelde |
2017-12-10 | Implemented physics linear and angular lock | AndreaCatania |
2017-12-10 | Ray cast return shape id. Fixes #14473 | AndreaCatania |
2017-12-09 | Changed how 6DOF limits works | AndreaCatania |
2017-12-09 | Merge pull request #12756 from Stratos695/master | Rémi Verschelde |
2017-12-09 | Fixed joint scale | AndreaCatania |
2017-12-08 | Fixed bullet get_transform scale | AndreaCatania |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-30 | Fixed bullet server null pointer check | Andrea Catania |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde |
2017-11-23 | Removed shape margin | AndreaCatania |
2017-11-23 | Merge pull request #13202 from AndreaCatania/master | Rémi Verschelde |
2017-11-23 | Space override scratching when body is add to world | AndreaCatania |
2017-11-22 | Merge pull request #13159 from AndreaCatania/ray | Rémi Verschelde |
2017-11-21 | Removed type_mask and fixed some variable name | AndreaCatania |
2017-11-21 | Set gravity on change body mode | AndreaCatania |
2017-11-20 | bullet cast_motion: reordered null check | muiroc |
2017-11-19 | Merge pull request #13046 from AndreaCatania/kinfix | Rémi Verschelde |
2017-11-19 | Added null check in Bullet cast_motion API | AndreaCatania |
2017-11-19 | Fixed gravity scale | AndreaCatania |
2017-11-19 | Removed dynamic_cast from Bullet Server | AndreaCatania |
2017-11-19 | Fixed kinematic movement on concave shape | AndreaCatania |
2017-11-15 | doc: Make all module docs self-contained | Rémi Verschelde |
2017-11-10 | Allow double-axis lock in RigidBody and KinematicBody | Eric Rybicki |
2017-11-09 | Merge pull request #12713 from AndreaCatania/master | Juan Linietsky |
2017-11-07 | Fixed collision exception - #12681 | AndreaCatania |
2017-11-07 | Rewritten kinematic system | AndreaCatania |
2017-11-05 | Bullet - Added support to multiple spaces | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |