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AgeCommit message (Expand)Author
2018-08-21Added ray / shape / point / motion / rest cast exclusion of area and or bodyAndrea Catania
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
2018-08-20Fixes to move and slide and ray separation, implement separation in Godot phy...Juan Linietsky
2018-08-20Merge pull request #20908 from AndreaCatania/kiSlopeJuan Linietsky
2018-08-19Bullet picking will now ignore objects without input_ray_pickableJohn Teasdale
2018-08-19Added ray shape and move_and_slide with snapping on 3D.Andrea Catania
2018-08-18Improved move_and_slide function to stay on slope and fall on steep slopeAndrea Catania
2018-08-16Expose bullet shape margin to UI.Tristan Porteries
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-08-03Fixed SoftBody pinned point offset calculationAndrea Catania
2018-07-26Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-24Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
2018-07-21-Fix disable_3d flagJuan Linietsky
2018-07-01added cylinder shape supportmuiroc
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
2018-05-27Improved kinematic test_body_motion codeAndrea Catania
2018-05-11Implemented physics materialAndreaCatania
2018-05-08Merge pull request #17559 from simedis/joint_motorsRémi Verschelde
2018-05-07Implemented ragdollAndreaCatania
2018-04-18Merge pull request #18204 from tagcup/quat_scaleRémi Verschelde
2018-04-14Avoid converting Quat to Euler angles when not necessary.tagcup
2018-04-12Removed useless checkAndrea Catania
2018-04-12Fixed wrong function callAndrea Catania
2018-04-12Rigidbody wake up when hitten by a kinematic bodyAndrea Catania
2018-04-09Fixed area overlap cleaningAndrea Catania
2018-04-06Merge pull request #17899 from AndreaCatania/area_cleaningRémi Verschelde
2018-04-06Fixed physics server area cleaningAndrea Catania
2018-04-05Merge pull request #17806 from Zylann/fix_heightmap_shape_size_checkRémi Verschelde
2018-04-04Corrected physics query max result checkingAndrea Catania
2018-04-04Merge pull request #17959 from AndreaCatania/kinfix2Rémi Verschelde
2018-04-04Fixed kinematic sliding on trimeshAndrea Catania
2018-04-03Merge pull request #17900 from AndreaCatania/area_monRémi Verschelde
2018-04-02Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e...Alexander Alekseev
2018-04-01physics area added monitorable checkAndrea Catania
2018-03-28Make heightmap shape usable from PhysicsServerMarc Gilleron
2018-03-16Implemented interface for bullet joint motorsGeoffrey
2018-03-13Fixed leak in BulletPhysicsServerWilson E. Alvarez
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
2018-02-27Merge pull request #17021 from AndreaCatania/kinfixRémi Verschelde
2018-02-27Implemented Bullet method omit forcesAndrea Catania
2018-02-25Fixed kinematic char slidingAndrea Catania
2018-02-21Fix typos with codespellluz.paz
2018-02-20Merge pull request #16757 from AndreaCatania/kinpushRémi Verschelde
2018-02-20Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania
2018-02-19Merge pull request #16530 from AndreaCatania/raysRémi Verschelde
2018-02-19Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...Andrea Catania