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path: root/modules/bullet
AgeCommit message (Expand)Author
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-12-10Ray cast return shape id. Fixes #14473AndreaCatania
2017-12-09Changed how 6DOF limits worksAndreaCatania
2017-12-09Merge pull request #12756 from Stratos695/masterRémi Verschelde
2017-12-09Fixed joint scaleAndreaCatania
2017-12-08Fixed bullet get_transform scaleAndreaCatania
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-30Fixed bullet server null pointer checkAndrea Catania
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-23Removed shape marginAndreaCatania
2017-11-23Merge pull request #13202 from AndreaCatania/masterRémi Verschelde
2017-11-23Space override scratching when body is add to worldAndreaCatania
2017-11-22Merge pull request #13159 from AndreaCatania/rayRémi Verschelde
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-11-21Set gravity on change body modeAndreaCatania
2017-11-20bullet cast_motion: reordered null checkmuiroc
2017-11-19Merge pull request #13046 from AndreaCatania/kinfixRémi Verschelde
2017-11-19Added null check in Bullet cast_motion APIAndreaCatania
2017-11-19Fixed gravity scaleAndreaCatania
2017-11-19Removed dynamic_cast from Bullet ServerAndreaCatania
2017-11-19Fixed kinematic movement on concave shapeAndreaCatania
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-10Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki
2017-11-09Merge pull request #12713 from AndreaCatania/masterJuan Linietsky
2017-11-07Fixed collision exception - #12681AndreaCatania
2017-11-07Rewritten kinematic systemAndreaCatania
2017-11-05Bullet - Added support to multiple spacesAndreaCatania
2017-11-04Bullet physics engine implementationAndreaCatania