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AgeCommit message (Expand)Author
2019-02-19Merge pull request #25788 from aqnuep/rayshape_fixRémi Verschelde
2019-02-19Fix RayShape collision when used with a KinematicBody (Bullet Physics)Daniel Rakos
2019-02-18Merge pull request #26014 from AndreaCatania/bugfixRémi Verschelde
2019-02-18Fixed area collision report with concaveAndrea Catania
2019-02-18Merge pull request #26011 from AndreaCatania/bugfixRémi Verschelde
2019-02-18Added support to scale areasAndrea Catania
2019-02-12Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde
2019-02-09[Core] Rename Matrix3 file to BasisAaron Franke
2019-02-08Disable BT_DEBUG, works around #25476 and #25431Daniel Abbott
2019-02-01Implemented terrain raycast acceleration using Bresenham traversal and 1 leve...Marc Gilleron
2019-01-30Avoid inertia calculation for empty shape - BulletAndrea Catania
2019-01-30Fix many asan and ubsan reported issuesHein-Pieter van Braam
2019-01-28Fixed Rigidbody first frame center spawnAndrea Catania
2019-01-27Bullet: Enable BT_DEBUG on debug buildsRémi Verschelde
2019-01-21Fixed area overlaps if not moveAndrea Catania
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-27Fix size in HeightMapShapeBullet::set_dataRémi Verschelde
2018-12-22`GodotRestInfoContactResultCallback::addSingleResult` now returns normalDaniel Abbott
2018-12-09Merge pull request #20745 from Zylann/heightmap_from_imageRémi Verschelde
2018-11-28Merge pull request #23994 from AndreaCatania/precRémi Verschelde
2018-11-27Added function to control 6DOF precisionAndrea Catania
2018-11-26Add more max-checking to physics queriesFlorian Jung
2018-11-22Improved algorithm that check collisionAndrea Catania
2018-11-17Merge pull request #23668 from sdfgeoff/fix_angular_constraintsRémi Verschelde
2018-11-16Fix some undefined behaviour in Bullet module.Ibrahn Sahir
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-13Added angular restitutionGeoffrey Irons
2018-10-08Fix multi-statement macro call not being covered.J08nY
2018-10-07Optimitzed area overlap checksAndrea Catania
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-10-05Improved trimesh stabilityAndrea Catania
2018-10-05Removed wrong equal vertex thresold to GJK solverAndrea Catania
2018-10-05Added correct allowed penetration parameter to cast motion APIAndrea Catania
2018-10-01Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-27Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...Rémi Verschelde
2018-09-22Corrected cast_motion query behaviourAndrea Catania
2018-09-22Added rayshape solver algorithm to soft body configurator fixes #22283 fixes ...Andrea Catania
2018-09-19Added automatically set velocity when rigid is kinematicAndrea Catania
2018-09-19Added check to prevent contact signal to happen too earlyAndrea Catania
2018-09-16Add null check in godot result callbackmuiroc
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-10Merge pull request #21921 from AndreaCatania/bugfix2Rémi Verschelde
2018-09-10Fiex bullet crashAndrea Catania
2018-09-10Fix indentation in bullet SCsubPoommetee Ketson
2018-09-07Fixed crash during raycast and CCD radius calculationAndrea Catania