Age | Commit message (Expand) | Author |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-07 | Add physics solver settings to project settings | PouleyKetchoupp |
2021-12-01 | Fix shape index in multiple physics queries with Bullet | PouleyKetchoupp |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-21 | Fix merge conflict between #42711 and #42374 | Marcel Admiraal |
2021-11-20 | Add shape data to area overlap data. | Marcel Admiraal |
2021-11-18 | Merge pull request #42374 from madmiraal/fix-32776 | Camille Mohr-Daurat |
2021-11-18 | Merge pull request #42306 from madmiraal/fix-39947 | Camille Mohr-Daurat |
2021-11-18 | Merge pull request #44726 from madmiraal/fix-44644 | Camille Mohr-Daurat |
2021-11-10 | Fix errors in CharacterBody when floor is destroyed or removed | PouleyKetchoupp |
2021-11-01 | Use `Callable` in Area monitor callback | rafallus |
2021-10-22 | Merge pull request #54088 from madmiraal/remove-unimplemented-methods | Rémi Verschelde |
2021-10-21 | Remove unimplemented methods | Marcel Admiraal |
2021-10-21 | Fix SoftDynamicBody3D crash when setting disable mode | PouleyKetchoupp |
2021-10-07 | Replace references to VisualServer in code comments with RenderingServer | Hugo Locurcio |
2021-10-04 | Fix crash when pinned SoftBody point is out of range | Haoyu Qiu |
2021-10-01 | Remove scene code in physics servers | PouleyKetchoupp |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-30 | Merge pull request #53227 from Calinou/rename-getornull | Max Hilbrunner |
2021-09-30 | Compile bullet with threasafe switch on | Manuele Finocchiaro |
2021-09-30 | bullet: Sync with upstream 3.17 | Rémi Verschelde |
2021-09-29 | Rename RID's `getornull()` to `get_or_null()` | Hugo Locurcio |
2021-09-28 | Merge pull request #52754 from nekomatata/dynamic-body-modes | Camille Mohr-Daurat |
2021-09-27 | init_kinematic_utilities from the start for kinematic bodies | BimDav |
2021-09-27 | Reload kinematic shapes when changing PhysicsBody mode to Kinematic to preven... | BimDav |
2021-09-16 | Clarify RigidDynamicBody modes | PouleyKetchoupp |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-08-30 | Harmonize default value for collision mask in ray/shape queries | PouleyKetchoupp |
2021-08-22 | Replace HTTP links with HTTPS for sites with HTTPS versions | Aaron Franke |
2021-08-18 | Fixes in Bullet body_test_motion | PouleyKetchoupp |
2021-08-10 | Merge pull request #51457 from nekomatata/moving-platforms-3d | Rémi Verschelde |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-08-09 | Some work on double support | Aaron Franke |
2021-08-09 | Fix applied rotation from moving platforms in move_and_slide | PouleyKetchoupp |
2021-07-19 | One-directional collision layer check for rigid bodies and soft bodies | PouleyKetchoupp |
2021-07-19 | Ensure KinematicBodies only interact with other Bodies with matching mask. | Marcel Admiraal |
2021-06-07 | Style: Cleanup uses of double spaces between words | Rémi Verschelde |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-03 | Disable 3D-only modules when 3D is disabled | Aaron Franke |
2021-06-03 | Rename files and the exposed name for Transform3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-04-20 | Merge pull request #47347 from nekomatata/heightmap-support | Rémi Verschelde |
2021-04-06 | Check for the use of an empty shape in Bullet Kinematic collisions | Marcel Admiraal |
2021-03-25 | Heightmap collision shape support in Godot Physics | PouleyKetchoupp |
2021-03-20 | Merge pull request #46937 from nekomatata/soft-body-support | Rémi Verschelde |
2021-03-18 | Disable backface collision with ConcavePolygonShape by default | PouleyKetchoupp |
2021-03-18 | SoftBody support in GodotPhysics 3D | PouleyKetchoupp |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |