Age | Commit message (Expand) | Author |
2020-10-08 | Fixed #41040 in an alternative way now that #39726 is reverted | Andrea Catania |
2020-10-08 | Revert "Optimized physics object spawn time and optimized shape usage when th... | Andrea Catania |
2020-10-08 | Revert "- Enhanced the flush mechanism by flushing only needed thing." | Andrea Catania |
2020-10-06 | Initialise Bullet RigidBody friction to the expected value of 1.0 | Marcel Admiraal |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar |
2020-10-02 | Check entire basis column for zero size when unscaling Bullet basis. | Marcel Admiraal |
2020-09-20 | Merge pull request #41426 from madmiraal/fix-bullet-zero-scale | Rémi Verschelde |
2020-09-18 | Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. | Marcel Admiraal |
2020-09-14 | Fix RigidBodyBullet areasWhereIam element shift. | Marcel Admiraal |
2020-09-06 | Avoid adding margin twice along capsule Y axis | Andrea Catania |
2020-08-22 | Check and correct for zero scaling when unscaling Bullet basis. | Marcel Admiraal |
2020-08-05 | Merge pull request #40989 from madmiraal/fix-40739 | Andrea Catania |
2020-08-05 | Fixes leak when creating bullet shape | Rafał Mikrut |
2020-08-03 | Reload Bullet space override modifier even when RigidBody is inactive. | Marcel Admiraal |
2020-07-27 | Revert "Allow Area2D and 3D mouse events without a collision layer" | Rémi Verschelde |
2020-07-27 | Merge pull request #40252 from AndreaCatania/flush | Rémi Verschelde |
2020-07-27 | - Enhanced the flush mechanism by flushing only needed thing. | Andrea Catania |
2020-07-24 | Ensure Bullet HeightMapShape3D data width and depth are at least 2. | Marcel Admiraal |
2020-07-18 | Use difference in position to check whether motion in Bullet is too close | Marcel Admiraal |
2020-07-14 | Fix overlappingObjects vector crash | volzhs |
2020-07-12 | Set isScratchedSpaceOverrideModificator to false when removing a | Marcel Admiraal |
2020-07-11 | Merge pull request #40193 from KoBeWi/dem_pikks | Rémi Verschelde |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-07-10 | Allow Area2D and 3D mouse events without a collision layer | Tomasz Chabora |
2020-07-08 | Move Bullet physics query flush from Bullet space pre-tick callback to | Marcel Admiraal |
2020-07-07 | Merge pull request #39726 from AndreaCatania/add_body_impr_physics | Rémi Verschelde |
2020-07-07 | Merge pull request #39735 from AndreaCatania/bullet_phy_add_api | Rémi Verschelde |
2020-07-06 | Clear a Bullet Area's overlappingObjects vector when removing an area | Marcel Admiraal |
2020-07-02 | Merge pull request #37350 from aaronfranke/force-impulse | Rémi Verschelde |
2020-06-24 | Added BulletPhysics APIs to return internal objects and fixed a typo. | Andrea Catania |
2020-06-24 | Optimized physics object spawn time and optimized shape usage when the shape ... | Andrea Catania |
2020-06-22 | Merge pull request #39747 from nekomatata/fix-crash-space-query | Rémi Verschelde |
2020-06-22 | Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries | PouleyKetchoupp |
2020-06-21 | Merge pull request #34236 from madmiraal/enable-bullet-debug | Rémi Verschelde |
2020-06-21 | Check for motion in cast_motion() before doing Bullet convexSweepTest(). | Marcel Admiraal |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-05-29 | Merge pull request #39085 from madmiraal/fix-39059 | Rémi Verschelde |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-27 | Correct Bullet's default Area angular damp value. | Marcel Admiraal |
2020-05-19 | Style: Fix unnecessary semicolons that confused clang-format | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-27 | Better damping implementation for Bullet rigid bodies | PouleyKetchoupp |