Age | Commit message (Expand) | Author |
---|---|---|
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-23 | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania |
2017-12-10 | Ray cast return shape id. Fixes #14473 | AndreaCatania |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-23 | Merge pull request #13202 from AndreaCatania/master | Rémi Verschelde |
2017-11-23 | Space override scratching when body is add to world | AndreaCatania |
2017-11-21 | Removed type_mask and fixed some variable name | AndreaCatania |
2017-11-20 | bullet cast_motion: reordered null check | muiroc |
2017-11-19 | Added null check in Bullet cast_motion API | AndreaCatania |
2017-11-19 | Fixed gravity scale | AndreaCatania |
2017-11-19 | Removed dynamic_cast from Bullet Server | AndreaCatania |
2017-11-19 | Fixed kinematic movement on concave shape | AndreaCatania |
2017-11-07 | Rewritten kinematic system | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |