Age | Commit message (Expand) | Author |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-08 | Fixed #41040 in an alternative way now that #39726 is reverted | Andrea Catania |
2020-10-08 | Revert "Optimized physics object spawn time and optimized shape usage when th... | Andrea Catania |
2020-10-08 | Revert "- Enhanced the flush mechanism by flushing only needed thing." | Andrea Catania |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar |
2020-08-05 | Fixes leak when creating bullet shape | Rafał Mikrut |
2020-07-27 | Merge pull request #40252 from AndreaCatania/flush | Rémi Verschelde |
2020-07-27 | - Enhanced the flush mechanism by flushing only needed thing. | Andrea Catania |
2020-07-18 | Use difference in position to check whether motion in Bullet is too close | Marcel Admiraal |
2020-07-08 | Move Bullet physics query flush from Bullet space pre-tick callback to | Marcel Admiraal |
2020-07-07 | Merge pull request #39726 from AndreaCatania/add_body_impr_physics | Rémi Verschelde |
2020-07-07 | Merge pull request #39735 from AndreaCatania/bullet_phy_add_api | Rémi Verschelde |
2020-06-24 | Added BulletPhysics APIs to return internal objects and fixed a typo. | Andrea Catania |
2020-06-24 | Optimized physics object spawn time and optimized shape usage when the shape ... | Andrea Catania |
2020-06-22 | Merge pull request #39747 from nekomatata/fix-crash-space-query | Rémi Verschelde |
2020-06-22 | Fix crashes with invalid shapes in BulletPhysicsDirectSpaceState queries | PouleyKetchoupp |
2020-06-21 | Check for motion in cast_motion() before doing Bullet convexSweepTest(). | Marcel Admiraal |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-04-27 | Better damping implementation for Bullet rigid bodies | PouleyKetchoupp |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-26 | Merge pull request #33690 from Phischermen/area-enhancement | Rémi Verschelde |
2020-02-24 | Enabled concave collision detection with Areas in Bullet. | Phischermen |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-11 | Modernized default 3D material, fixes material bugs. | Juan Linietsky |
2020-02-11 | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky |
2020-02-05 | Remove duplicate WARN_PRINT macro. | Marcel Admiraal |
2020-02-05 | Remove duplicate ERR_PRINT macro. | Marcel Admiraal |
2020-01-11 | Merge pull request #34225 from madmiraal/fix-34210 | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-10 | Add check for zero length motion at beginning of each sweep test loop | Marcel Admiraal |
2019-12-09 | Check that motion is not zero before doing a sweep test. | Marcel Admiraal |
2019-10-08 | Fixed RigidBody stuttering when changing collision layer/mask | PouleyKetchoupp |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner |
2019-08-07 | Fixed KinematicCollision.get_local_shape() - the local shape id was never set... | PouleyKetchoupp |
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-03-27 | KinematicBody performance and quality improvements | Daniel Rakos |
2019-02-22 | Revert "Optimized area check" | Rémi Verschelde |
2019-02-21 | Merge pull request #26111 from AndreaCatania/areaopti | Rémi Verschelde |
2019-02-21 | Optimized area check | Andrea Catania |
2019-02-19 | Merge pull request #25788 from aqnuep/rayshape_fix | Rémi Verschelde |
2019-02-19 | Fix RayShape collision when used with a KinematicBody (Bullet Physics) | Daniel Rakos |
2019-02-18 | Fixed area collision report with concave | Andrea Catania |
2019-02-18 | Added support to scale areas | Andrea Catania |
2019-01-21 | Fixed area overlaps if not move | Andrea Catania |