Age | Commit message (Expand) | Author |
2019-10-08 | Fixed RigidBody stuttering when changing collision layer/mask | PouleyKetchoupp |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner |
2019-08-07 | Fixed KinematicCollision.get_local_shape() - the local shape id was never set... | PouleyKetchoupp |
2019-07-23 | Fix some code found by Coverity Scan and PVS Studio | qarmin |
2019-05-19 | Fix typos with codespell | Rémi Verschelde |
2019-03-27 | KinematicBody performance and quality improvements | Daniel Rakos |
2019-02-22 | Revert "Optimized area check" | Rémi Verschelde |
2019-02-21 | Merge pull request #26111 from AndreaCatania/areaopti | Rémi Verschelde |
2019-02-21 | Optimized area check | Andrea Catania |
2019-02-19 | Merge pull request #25788 from aqnuep/rayshape_fix | Rémi Verschelde |
2019-02-19 | Fix RayShape collision when used with a KinematicBody (Bullet Physics) | Daniel Rakos |
2019-02-18 | Fixed area collision report with concave | Andrea Catania |
2019-02-18 | Added support to scale areas | Andrea Catania |
2019-01-21 | Fixed area overlaps if not move | Andrea Catania |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-22 | Improved algorithm that check collision | Andrea Catania |
2018-10-07 | Optimitzed area overlap checks | Andrea Catania |
2018-10-05 | Removed wrong equal vertex thresold to GJK solver | Andrea Catania |
2018-10-05 | Added correct allowed penetration parameter to cast motion API | Andrea Catania |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-22 | Corrected cast_motion query behaviour | Andrea Catania |
2018-09-22 | Added rayshape solver algorithm to soft body configurator fixes #22283 fixes ... | Andrea Catania |
2018-09-19 | Added check to prevent contact signal to happen too early | Andrea Catania |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-06 | Fixing trimesh precision | Andrea Catania |
2018-09-06 | Optimized in case is used just 1 shape with no transform | Andrea Catania |
2018-09-05 | Fixed bullet area vs Trimesh shape overlap | Andrea Catania |
2018-08-29 | Initialise rays_found count in test_ray_separation. | Ibrahn Sahir |
2018-08-26 | Correctly set safe_motion on cast_motion query Fixes: #21212 | Andrea Catania |
2018-08-21 | Added ray / shape / point / motion / rest cast exclusion of area and or body | Andrea Catania |
2018-08-20 | Fixes to move and slide and ray separation, implement separation in Godot phy... | Juan Linietsky |
2018-08-19 | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania |
2018-08-18 | Improved move_and_slide function to stay on slope and fall on steep slope | Andrea Catania |
2018-08-07 | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky |
2018-08-07 | Removed physics material combination mode. Added rough and absorbent paramete... | Andrea Catania |
2018-07-26 | Merge pull request #15643 from organicpencil/bullet_contact_impulse | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-23 | Implemented Soft body | AndreaCatania |
2018-07-23 | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky |
2018-05-27 | Improved kinematic test_body_motion code | Andrea Catania |
2018-05-11 | Implemented physics material | AndreaCatania |
2018-04-14 | Avoid converting Quat to Euler angles when not necessary. | tagcup |
2018-04-12 | Fixed wrong function call | Andrea Catania |
2018-04-12 | Rigidbody wake up when hitten by a kinematic body | Andrea Catania |
2018-04-04 | Merge pull request #17959 from AndreaCatania/kinfix2 | Rémi Verschelde |
2018-04-04 | Fixed kinematic sliding on trimesh | Andrea Catania |
2018-04-01 | physics area added monitorable check | Andrea Catania |
2018-02-25 | Fixed kinematic char sliding | Andrea Catania |
2018-02-21 | Fix typos with codespell | luz.paz |
2018-02-20 | Improved kinematic body 2D and 3D, Now can move rigid body | Andrea Catania |