Age | Commit message (Expand) | Author |
2022-02-03 | initialized member variables in header | zwebb |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-03-25 | Heightmap collision shape support in Godot Physics | PouleyKetchoupp |
2021-02-08 | Initialize class/struct variables with default values in modules/ | Rafał Mikrut |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-08 | Revert "Optimized physics object spawn time and optimized shape usage when th... | Andrea Catania |
2020-06-24 | Optimized physics object spawn time and optimized shape usage when the shape ... | Andrea Catania |
2020-05-27 | Split `Geometry` singleton into `Geometry2D` and `Geometry3D` | Andrii Doroshenko (Xrayez) |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-23 | Changed default capsule axis to vertical | Yuri Roubinsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde |
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries |
2018-07-01 | added cylinder shape support | muiroc |
2018-03-28 | Make heightmap shape usable from PhysicsServer | Marc Gilleron |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic |
2018-01-08 | Fixed Bullet collision shapes scale | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-23 | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |