Age | Commit message (Expand) | Author |
2019-04-23 | Revert "Implemented terrain raycast acceleration" | Rémi Verschelde |
2019-04-23 | Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2 | Hein-Pieter van Braam |
2019-04-04 | Fix wrong heights data used to compute min and max heights | Marc Gilleron |
2019-02-01 | Implemented terrain raycast acceleration using Bresenham traversal and 1 leve... | Marc Gilleron |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-27 | Fix size in HeightMapShapeBullet::set_data | Rémi Verschelde |
2018-12-09 | Merge pull request #20745 from Zylann/heightmap_from_image | Rémi Verschelde |
2018-10-06 | Improved code that handles collision shapes, fixes #21945 | Andrea Catania |
2018-10-05 | Improved trimesh stability | Andrea Catania |
2018-09-06 | Fixing trimesh precision | Andrea Catania |
2018-08-29 | Fixed crash if convex has 0 vertices | Andrea Catania |
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde |
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries |
2018-08-05 | Allow to create a heightmap collision shape from an image | Marc Gilleron |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-01 | added cylinder shape support | muiroc |
2018-04-05 | Merge pull request #17806 from Zylann/fix_heightmap_shape_size_check | Rémi Verschelde |
2018-04-02 | Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e... | Alexander Alekseev |
2018-03-28 | Make heightmap shape usable from PhysicsServer | Marc Gilleron |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-08 | Removed useless error print on bullet shapes | AndreaCatania |
2018-01-08 | Fixed Bullet collision shapes scale | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-23 | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-23 | Removed shape margin | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |