Age | Commit message (Expand) | Author |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-03-25 | Heightmap collision shape support in Godot Physics | PouleyKetchoupp |
2021-03-18 | Disable backface collision with ConcavePolygonShape by default | PouleyKetchoupp |
2021-01-28 | Use real_t in physics code | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-08 | Reapply -Avoid adding margin twice along capsule Y axis | Marcel Admiraal |
2020-10-08 | Revert "Optimized physics object spawn time and optimized shape usage when th... | Andrea Catania |
2020-09-06 | Avoid adding margin twice along capsule Y axis | Andrea Catania |
2020-07-24 | Ensure Bullet HeightMapShape3D data width and depth are at least 2. | Marcel Admiraal |
2020-06-24 | Optimized physics object spawn time and optimized shape usage when the shape ... | Andrea Catania |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Style: clang-format: Disable AllowShortIfStatementsOnASingleLine | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-23 | Changed default capsule axis to vertical | Yuri Roubinsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner |
2019-05-16 | Revert "Revert "Implemented terrain raycast acceleration"" | Rémi Verschelde |
2019-04-23 | Revert "Implemented terrain raycast acceleration" | Rémi Verschelde |
2019-04-23 | Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2 | Hein-Pieter van Braam |
2019-04-04 | Fix wrong heights data used to compute min and max heights | Marc Gilleron |
2019-02-01 | Implemented terrain raycast acceleration using Bresenham traversal and 1 leve... | Marc Gilleron |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-27 | Fix size in HeightMapShapeBullet::set_data | Rémi Verschelde |
2018-12-09 | Merge pull request #20745 from Zylann/heightmap_from_image | Rémi Verschelde |
2018-10-06 | Improved code that handles collision shapes, fixes #21945 | Andrea Catania |
2018-10-05 | Improved trimesh stability | Andrea Catania |
2018-09-06 | Fixing trimesh precision | Andrea Catania |
2018-08-29 | Fixed crash if convex has 0 vertices | Andrea Catania |
2018-08-21 | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde |
2018-08-16 | Expose bullet shape margin to UI. | Tristan Porteries |
2018-08-05 | Allow to create a heightmap collision shape from an image | Marc Gilleron |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-07-01 | added cylinder shape support | muiroc |
2018-04-05 | Merge pull request #17806 from Zylann/fix_heightmap_shape_size_check | Rémi Verschelde |
2018-04-02 | Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e... | Alexander Alekseev |
2018-03-28 | Make heightmap shape usable from PhysicsServer | Marc Gilleron |
2018-02-19 | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-08 | Removed useless error print on bullet shapes | AndreaCatania |
2018-01-08 | Fixed Bullet collision shapes scale | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |