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path: root/modules/bullet/shape_bullet.cpp
AgeCommit message (Expand)Author
2019-04-23Revert "Implemented terrain raycast acceleration"Rémi Verschelde
2019-04-23Merge pull request #25543 from Zylann/optimize_bullet_heightfield_raycast2Hein-Pieter van Braam
2019-04-04Fix wrong heights data used to compute min and max heightsMarc Gilleron
2019-02-01Implemented terrain raycast acceleration using Bresenham traversal and 1 leve...Marc Gilleron
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-27Fix size in HeightMapShapeBullet::set_dataRémi Verschelde
2018-12-09Merge pull request #20745 from Zylann/heightmap_from_imageRémi Verschelde
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-10-05Improved trimesh stabilityAndrea Catania
2018-09-06Fixing trimesh precisionAndrea Catania
2018-08-29Fixed crash if convex has 0 verticesAndrea Catania
2018-08-21Merge pull request #20101 from panzergame/shape_marginRémi Verschelde
2018-08-16Expose bullet shape margin to UI.Tristan Porteries
2018-08-05Allow to create a heightmap collision shape from an imageMarc Gilleron
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-01added cylinder shape supportmuiroc
2018-04-05Merge pull request #17806 from Zylann/fix_heightmap_shape_size_checkRémi Verschelde
2018-04-02Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to e...Alexander Alekseev
2018-03-28Make heightmap shape usable from PhysicsServerMarc Gilleron
2018-02-19Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...Andrea Catania
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-08Removed useless error print on bullet shapesAndreaCatania
2018-01-08Fixed Bullet collision shapes scaleAndreaCatania
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #13257 from AndreaCatania/masterRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Fixed kinematic movement stuck, Changed how shape scale works, OptimizedAndreaCatania
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-23Removed shape marginAndreaCatania
2017-11-04Bullet physics engine implementationAndreaCatania