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path: root/modules/bullet/rigid_body_bullet.h
AgeCommit message (Expand)Author
2021-08-09Fix applied rotation from moving platforms in move_and_slidePouleyKetchoupp
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-22Unexpose _direct_state_changed in PhysicsBodyrafallus
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-28Use real_t in physics codeAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-26Remove any constraints connected to a Bullet body when removing itMarcel Admiraal
2020-10-08Revert "Optimized physics object spawn time and optimized shape usage when th...Andrea Catania
2020-10-08Revert "- Enhanced the flush mechanism by flushing only needed thing."Andrea Catania
2020-07-27- Enhanced the flush mechanism by flushing only needed thing.Andrea Catania
2020-07-10Add override keywords.Marcel Admiraal
2020-07-07Merge pull request #39726 from AndreaCatania/add_body_impr_physicsRémi Verschelde
2020-06-24Optimized physics object spawn time and optimized shape usage when the shape ...Andrea Catania
2020-06-02Refactor physics force and impulse codeAaron Franke
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-04-14Fix set_sleep_state in Bullet body direct statePouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-28Fix some crashes and using null pointersRafał Mikrut
2019-07-23Update some dead links in the codebaseMichael Alexsander Silva Dias
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-02-21Fix warnings seen with -Wignored-qualifiers.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-11-22Improved algorithm that check collisionAndrea Catania
2018-10-07Optimitzed area overlap checksAndrea Catania
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-10-01Fix mismatched class/struct definition warnings [-Wmismatched-tags]Rémi Verschelde
2018-09-06Optimized in case is used just 1 shape with no transformAndrea Catania
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-07-26Merge pull request #15643 from organicpencil/bullet_contact_impulseRémi Verschelde
2018-07-24Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell
2018-05-11Implemented physics materialAndreaCatania
2018-02-27Implemented Bullet method omit forcesAndrea Catania
2018-02-16Added Physics state APIsAndrea Catania
2018-02-01Fix inconsistencies and typos in argument namesPaolo Perkovic
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-12Expose PhysicsDirectBodyState.get_contact_impulseLee Pugh
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Fixed rigidbody sleping, Fixes #13952AndreaCatania
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-12-09Merge pull request #12756 from Stratos695/masterRémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-10Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki
2017-11-07Rewritten kinematic systemAndreaCatania
2017-11-04Bullet physics engine implementationAndreaCatania