Age | Commit message (Expand) | Author |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-22 | Unexpose _direct_state_changed in PhysicsBody | rafallus |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 |
2021-01-28 | Use real_t in physics code | Aaron Franke |
2021-01-13 | Only remove Bullet's body constraints when removing body from space | Marcel Admiraal |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-19 | Merge pull request #43898 from madmiraal/fix-43852 | Rémi Verschelde |
2020-11-26 | Remove any constraints connected to a Bullet body when removing it | Marcel Admiraal |
2020-11-25 | Fixed ccd enabled by default on Bullet bodies | PouleyKetchoupp |
2020-10-13 | Merge pull request #42592 from madmiraal/fix-42567 | Rémi Verschelde |
2020-10-08 | Revert "Optimized physics object spawn time and optimized shape usage when th... | Andrea Catania |
2020-10-08 | Revert "- Enhanced the flush mechanism by flushing only needed thing." | Andrea Catania |
2020-10-06 | Initialise Bullet RigidBody friction to the expected value of 1.0 | Marcel Admiraal |
2020-09-14 | Fix RigidBodyBullet areasWhereIam element shift. | Marcel Admiraal |
2020-08-03 | Reload Bullet space override modifier even when RigidBody is inactive. | Marcel Admiraal |
2020-07-27 | - Enhanced the flush mechanism by flushing only needed thing. | Andrea Catania |
2020-07-12 | Set isScratchedSpaceOverrideModificator to false when removing a | Marcel Admiraal |
2020-07-07 | Merge pull request #39726 from AndreaCatania/add_body_impr_physics | Rémi Verschelde |
2020-06-24 | Optimized physics object spawn time and optimized shape usage when the shape ... | Andrea Catania |
2020-06-02 | Refactor physics force and impulse code | Aaron Franke |
2020-05-19 | Style: Fix unnecessary semicolons that confused clang-format | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-04-27 | Better damping implementation for Bullet rigid bodies | PouleyKetchoupp |
2020-04-14 | Fix set_sleep_state in Bullet body direct state | PouleyKetchoupp |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-03-09 | change an exclamation mark to a dot | Pierre Caye |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-05 | Add do..while(0) wrappers to macros without one. | Marcel Admiraal |
2020-02-05 | Remove duplicate WARN_PRINT macro. | Marcel Admiraal |
2020-01-21 | Bullet: Prevent potential division by zero | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-28 | Fix some crashes and using null pointers | Rafał Mikrut |
2019-10-14 | Call activate function when setting RigidBodyBullet activation state. | Marcel Admiraal |
2019-10-08 | Fixed RigidBody stuttering when changing collision layer/mask | PouleyKetchoupp |
2019-07-07 | Fixes minor issues found by static analyzer | qarmin |
2019-07-01 | fix some crashes | Furkan Türkal |
2019-05-16 | Improved CCD calculation algorithm | Andrea Catania |
2019-04-06 | Fix missing re-activation of bullet physics sleep feature | ShyRed |
2019-01-30 | Avoid inertia calculation for empty shape - Bullet | Andrea Catania |
2019-01-28 | Fixed Rigidbody first frame center spawn | Andrea Catania |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-22 | Improved algorithm that check collision | Andrea Catania |
2018-11-16 | Fix some undefined behaviour in Bullet module. | Ibrahn Sahir |