summaryrefslogtreecommitdiff
path: root/modules/bullet/rigid_body_bullet.cpp
AgeCommit message (Expand)Author
2018-02-13Fixes gravity calculation for kinematic bodies in BulletNeil Moore
2018-01-21attemp to fix #15743Mariano Suligoy
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-08Fixed Bullet collision shapes scaleAndreaCatania
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #13257 from AndreaCatania/masterRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Fixed kinematic movement stuck, Changed how shape scale works, OptimizedAndreaCatania
2017-12-23Fixed dispatch callbackAndreaCatania
2017-12-23Fixed rigidbody sleping, Fixes #13952AndreaCatania
2017-12-11Merge pull request #13836 from AndreaCatania/scaleRémi Verschelde
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-12-09Merge pull request #12756 from Stratos695/masterRémi Verschelde
2017-12-08Fixed bullet get_transform scaleAndreaCatania
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-21Set gravity on change body modeAndreaCatania
2017-11-10Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki
2017-11-07Rewritten kinematic systemAndreaCatania
2017-11-04Bullet physics engine implementationAndreaCatania