Age | Commit message (Expand) | Author |
---|---|---|
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-15 | Remove Generic6DOFJoint precision property | Marcel Admiraal |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-27 | Added function to control 6DOF precision | Andrea Catania |
2018-08-15 | Improved 6DOF joint implementation, and removed useless function from cone joint | Andrea Catania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-09 | Changed how 6DOF limits works | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |