Age | Commit message (Expand) | Author |
---|---|---|
2018-01-16 | Fixed bullet physics body shape scaling | AndreaCatania |
2018-01-08 | Fixed Bullet collision shapes scale | AndreaCatania |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-23 | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania |
2017-12-08 | Fixed bullet get_transform scale | AndreaCatania |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-23 | Removed shape margin | AndreaCatania |
2017-11-09 | Merge pull request #12713 from AndreaCatania/master | Juan Linietsky |
2017-11-07 | Fixed collision exception - #12681 | AndreaCatania |
2017-11-07 | Rewritten kinematic system | AndreaCatania |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |