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path: root/modules/bullet/bullet_physics_server.cpp
AgeCommit message (Expand)Author
2018-08-15Improved 6DOF joint implementation, and removed useless function from cone jointAndrea Catania
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
2018-08-07Removed physics material combination mode. Added rough and absorbent paramete...Andrea Catania
2018-07-24Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...Tiger Caldwell
2018-07-23Implemented Soft bodyAndreaCatania
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
2018-07-01added cylinder shape supportmuiroc
2018-05-11Implemented physics materialAndreaCatania
2018-03-13Fixed leak in BulletPhysicsServerWilson E. Alvarez
2018-02-27Implemented Bullet method omit forcesAndrea Catania
2018-02-21Fix typos with codespellluz.paz
2018-02-20Improved kinematic body 2D and 3D, Now can move rigid bodyAndrea Catania
2018-02-05Added physics API in order to enable/disable collisions between rigidbody att...Andrea Catania
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-30fix typo in switch statementfirefly2442
2017-12-10Implemented physics linear and angular lockAndreaCatania
2017-12-09Merge pull request #12756 from Stratos695/masterRémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-30Fixed bullet server null pointer checkAndrea Catania
2017-11-10Allow double-axis lock in RigidBody and KinematicBodyEric Rybicki
2017-11-09Merge pull request #12713 from AndreaCatania/masterJuan Linietsky
2017-11-07Rewritten kinematic systemAndreaCatania
2017-11-05Bullet - Added support to multiple spacesAndreaCatania
2017-11-04Bullet physics engine implementationAndreaCatania