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path: root/modules/bullet/area_bullet.cpp
AgeCommit message (Expand)Author
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-21Fix merge conflict between #42711 and #42374Marcel Admiraal
2021-11-20Add shape data to area overlap data.Marcel Admiraal
2021-11-18Merge pull request #42374 from madmiraal/fix-32776Camille Mohr-Daurat
2021-11-18Merge pull request #42306 from madmiraal/fix-39947Camille Mohr-Daurat
2021-11-01Use `Callable` in Area monitor callbackrafallus
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-10-08Update Bullet Area overlaps when Area properties or shapes change.Marcel Admiraal
2020-10-08Revert "Optimized physics object spawn time and optimized shape usage when th...Andrea Catania
2020-10-08Revert "- Enhanced the flush mechanism by flushing only needed thing."Andrea Catania
2020-09-27Trigger RigidBodyBullet space override updates when Area properties change.Marcel Admiraal
2020-07-27- Enhanced the flush mechanism by flushing only needed thing.Andrea Catania
2020-07-14Fix overlappingObjects vector crashvolzhs
2020-07-07Merge pull request #39726 from AndreaCatania/add_body_impr_physicsRémi Verschelde
2020-07-06Clear a Bullet Area's overlappingObjects vector when removing an areaMarcel Admiraal
2020-06-24Optimized physics object spawn time and optimized shape usage when the shape ...Andrea Catania
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-05Add do..while(0) wrappers to macros without one.Marcel Admiraal
2020-02-05Remove duplicate WARN_PRINT macro.Marcel Admiraal
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-06Improved code that handles collision shapes, fixes #21945Andrea Catania
2018-09-28Fix warnings about wrong member initialization order [-Wreorder]Rémi Verschelde
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-10Fiex bullet crashAndrea Catania
2018-09-06Optimized in case is used just 1 shape with no transformAndrea Catania
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-04-09Fixed area overlap cleaningAndrea Catania
2018-04-06Fixed physics server area cleaningAndrea Catania
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-04Bullet physics engine implementationAndreaCatania