Age | Commit message (Expand) | Author |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-05 | Add do..while(0) wrappers to macros without one. | Marcel Admiraal |
2020-02-05 | Remove duplicate WARN_PRINT macro. | Marcel Admiraal |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-06 | Improved code that handles collision shapes, fixes #21945 | Andrea Catania |
2018-09-28 | Fix warnings about wrong member initialization order [-Wreorder] | Rémi Verschelde |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde |
2018-09-10 | Fiex bullet crash | Andrea Catania |
2018-09-06 | Optimized in case is used just 1 shape with no transform | Andrea Catania |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam |
2018-04-09 | Fixed area overlap cleaning | Andrea Catania |
2018-04-06 | Fixed physics server area cleaning | Andrea Catania |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-11-04 | Bullet physics engine implementation | AndreaCatania |