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AgeCommit message (Expand)Author
2020-12-18SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde
2020-12-04Rebind Mesh/ArrayMesh enumsAaron Franke
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-08-25Fix regression in FBX import caused by Skeleton3DLyuma
2020-07-10Add override keywords.Marcel Admiraal
2020-06-08Merge pull request #39370 from Anutrix/remove-usused-assimp-varRémi Verschelde
2020-06-08Merge pull request #39152 from abustin/fbx_mesh_compression_fix_masterRémi Verschelde
2020-06-08Removed variables and #include in EditorSceneImporterAssimp::import_scene tha...unknown
2020-06-07Fix fbx import assimp errorMarcus Elg
2020-05-29Respect 'mesh compression' editor import option in Assimp (ie. FBX) and glTF ...Alex Bustin
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Multiple changes to DisplayServerX11Mateo Kuruk Miccino
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-06assimp: Clean and document buildsystem, prepare for unbundlingRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-11Fix Vector3 ambiguities and out of bounds init.bruvzg
2020-02-11Modernized default 3D material, fixes material bugs.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-05Add do..while(0) wrappers to macros without one.Marcel Admiraal
2020-01-24Add explanations for errors related to Vector/Quat normalizationHugo Locurcio
2020-01-16Adds NULL check before using image loaderHaoyu Qiu
2020-01-10Use cycle and loop hint flags in FBX.K. S. Ernest (iFire) Lee
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-11-22Fix typos with codespellRémi Verschelde
2019-11-2033714 Check if the image is null before use.K. S. Ernest (iFire) Lee
2019-11-11Remove all uses of ERR_EXPLAIN macros.Marcel Admiraal
2019-11-05Updated assimp to 308db73 from https://github.com/assimp/assimp/RevoluPowered
2019-11-05FBX Importer Generation 3RevoluPowered
2019-10-10Remove dependency on the editor directory being in the build's include path.Marcel Admiraal
2019-09-22Changed some code found by Clang Tidy and Coverityqarmin
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
2019-09-19Fix misc. source comment typosluz.paz
2019-09-19Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materialsRémi Verschelde
2019-09-19Implemented maya stingray supportRevoluPowered
2019-09-19Implemented basic texture mapping for PBR material definitionsRevoluPowered
2019-09-19Fixed blend shapes disappearingRevoluPowered
2019-09-03Assimp map mode is not initialized before use.K. S. Ernest (iFire) Lee
2019-09-01Assimp FBX Import supportGordon MacPherson