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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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assimp
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editor_scene_importer_assimp.cpp
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Author
2019-10-10
Remove dependency on the editor directory being in the build's include path.
Marcel Admiraal
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-20
Merge pull request #32150 from luzpaz/typos
Rémi Verschelde
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-19
Merge pull request #32019 from RevoluPowered/feature/implement-pbr-materials
Rémi Verschelde
2019-09-19
Implemented maya stingray support
RevoluPowered
2019-09-19
Implemented basic texture mapping for PBR material definitions
RevoluPowered
2019-09-19
Fixed blend shapes disappearing
RevoluPowered
2019-09-01
Assimp FBX Import support
Gordon MacPherson
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-20
Changed large const string values to string ref in some assimp functions
unknown
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-05-20
removed a redundant NULL check in assimp editor of a pointer to an array decl...
hbina085
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-17
Assimp: Don't touch normals.
K. S. Ernest (iFire) Lee
2019-04-13
Clean up ASSIMP import code.
Juan Linietsky
2019-04-06
Assimp: fix FBX import with ':' in filename.
K. S. Ernest (iFire) Lee
2019-04-05
Add Open Asset Import Library to Godot.
K. S. Ernest (iFire) Lee