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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-08-27
Style: Don't apply clang-format to platform/android/java/src/com
Rémi Verschelde
2019-08-21
Bump gradle version to 5.1.1
fhuya
2019-08-20
Shut down Godot processes on app exit.
fhuya
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-06-19
Deprecate armv6 support for Android
fhuya
2019-06-17
Add script to fix style issues and copyright headers
Rémi Verschelde
2019-06-14
Fix pointer position in hidpi-corrected resolutions on web
Leonardo Giovanni Scur
2019-06-11
Add missing license headers
Rémi Verschelde
2019-05-29
Add Android Studio support.
fhuya
2019-05-20
Travis: Update clang-format to version 8.0
Rémi Verschelde
2019-05-14
Make Xcode recursive search frameworks in project dir
Vasiliy Makarov
2019-04-03
dist: Rename Linux mime type to follow system convention
Rémi Verschelde
2019-03-20
Enable Mojave "dark mode" on the editor title bar
Allan Davis
2019-03-13
Bump version to 3.2-dev
Rémi Verschelde
2019-03-04
Remove microphone from export options and distribution plist
Sam Green
2019-02-16
New export options iOS
Bastiaan Olij
2019-02-10
Fix version in osx_tools.app
Rémi Verschelde
2019-02-10
Be explicit about usage of GDScript tests
Rémi Verschelde
2019-01-21
Travis: Fix accepting Android SDK licenses
Rémi Verschelde
2019-01-09
Travis: Use pip to install SCons on OSX
Rémi Verschelde
2019-01-02
escaped '&' in macos osx_tools.app Info.plist
PrestonKnopp
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-06
File icons: separate icons for gdscript, resource, scene and projects.
bruvzg
2018-12-05
Tests: Drop old test_io referencing data which isn't included
Rémi Verschelde
2018-11-27
Change old Godot logo/splash screen in UWP assets
qarmin
2018-11-10
[macOS] Fix file associations (for *.scn, *.tscn and project.godot).
bruvzg
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-02
Merge pull request #22626 from akien-mga/travis-android-ndk
Rémi Verschelde
2018-10-02
Style: Fix clang-format pre-commit hook for java and glsl
Rémi Verschelde
2018-10-02
Travis: Update Android NDK to r18
Rémi Verschelde
2018-08-27
Style: Enable clang-format on GLSL shaders
Rémi Verschelde
2018-08-24
Merge pull request #21336 from eska014/html5-new-presentation
Rémi Verschelde
2018-08-23
Add responsive HTML5 export page with full-size canvas as new default
Leon Krause
2018-07-28
Tweak AppStream metadata and add MIME type integration
Hugo Locurcio
2018-07-27
Main: Fix --check-only option implemented as paired
Rémi Verschelde
2018-07-24
Rename AppStream metadata and desktop files to follow the specification
Hugo Locurcio
2018-07-18
Travis: Update clang-format version in shell script
Rémi Verschelde
2018-07-01
Respect window/handheld/orientation setting in iOS
Yasha Borevich
2018-06-28
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2018-06-24
Remove the old AppImage structure
Hugo Locurcio
2018-06-03
Dist: update script to make Steam icon sets
Rémi Verschelde
2018-05-11
Merge pull request #18770 from eska014/cmdline
Rémi Verschelde
2018-05-10
Fix help/man for --export and --export-debug
Leon Krause
2018-05-10
Merge pull request #18765 from eska014/enginejs-extalt
Rémi Verschelde
2018-05-10
Accept non-default main packs in engine.js startGame()
Leon Krause
2018-05-10
Fix keyboard focus lock-out with HTML5 canvas in iframe
Leon Krause
2018-04-12
Travis: Upgrade scons-local to 3.0.1 on OSX
Rémi Verschelde
2018-04-11
iPhone X support and iOS-related fixes
Ruslan Mustakov
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