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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-06-19
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-05-18
SCons: Improve registration of compilation_db tool, check version
Rémi Verschelde
2020-05-12
Merge pull request #37099 from Faless/js/debugger_4.0
Rémi Verschelde
2020-05-12
Add WebSocket debugger, use it for Javascript.
Fabio Alessandrelli
2020-05-12
Added compilation database support for clang and gcc
RevoluPowered
2020-05-10
DisplayServerJavaScript implementation.
Fabio Alessandrelli
2020-05-06
Request the dedicated GPU when starting Godot from the `.desktop` file
Hugo Locurcio
2020-04-26
Merge pull request #35382 from Calinou/html5-export-title-tag
Max Hilbrunner
2020-04-24
Git Hooks: Suppress "which" error messages.
bruvzg
2020-04-22
Set the `title` tag in the HTML5 export immediately
Hugo Locurcio
2020-04-21
Git Hooks: Add support for GUI git clients.
bruvzg
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-09
Travis: Re-enable Android builds
Rémi Verschelde
2020-03-31
Merge pull request #37153 from neikeq/mono_ios-4.0
Rémi Verschelde
2020-03-31
Style: Add black format to fix_style.sh
Rémi Verschelde
2020-03-31
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-31
Merge pull request #37445 from nekomatata/hook-makerst-fix
Rémi Verschelde
2020-03-31
Fixed errors in makerst pre-commit hook
PouleyKetchoupp
2020-03-30
Pre-commit hook instructions on Windows
PouleyKetchoupp
2020-03-30
Travis: Add static check for Python black formatting
Rémi Verschelde
2020-03-30
Hooks: Use pygmentize if available to visualize diff
Rémi Verschelde
2020-03-30
Hooks: Add pre-commit hook for psf/black formatting
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-02-22
SCons: Bump required C++ standard to C++17
Rémi Verschelde
2020-02-19
Travis: Fix clang-format on non-master branches
Rémi Verschelde
2020-02-16
Add a fish shell completion file for the Godot editor
Hugo Locurcio
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Add static Vulkan loader.
bruvzg
2020-02-08
Merge pull request #35381 from Calinou/html5-export-favicon
Fabio Alessandrelli
2020-02-05
Drop obsolete Dockerfile, we now have official build containers
Rémi Verschelde
2020-02-01
Export and reference the icon as favicon when exporting to HTML5
Hugo Locurcio
2020-01-29
Bump version to 4.0-dev
Rémi Verschelde
2020-01-27
Add a Bash completion script for the Godot editor
Hugo Locurcio
2020-01-26
Linux: Sync man page with current --help output
Rémi Verschelde
2020-01-10
Add a zsh completion file for the Godot editor
Hugo Locurcio
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-17
Remove unused scripts from the `misc/scripts` directory
Hugo Locurcio
2019-12-13
Added microphone and camera usage descriptions to macOS builds.
Catchawink
2019-12-06
Add a pre-commit hook to check the class reference syntax
Hugo Locurcio
2019-12-03
[iOS] Add export options to control external access to user data.
bruvzg
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-10-26
Travis: Force installing OpenJDK8 for Android SDK compatibility
Rémi Verschelde
2019-10-24
Travis: Update Android NDK to r20
Rémi Verschelde
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-02
Remove obsolete `sort_demos.sh` script
Hugo Locurcio
2019-10-01
Fixed running the export templates with newer emscripten versions.
Relintai
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-19
Merge pull request #31919 from m4gr3d/use_aar_for_custom_build
Rémi Verschelde
2019-09-14
Fix HTML5 export after #30864
Fabio Alessandrelli
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