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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-10-26
Travis: Force installing OpenJDK8 for Android SDK compatibility
Rémi Verschelde
2019-10-24
Travis: Update Android NDK to r20
Rémi Verschelde
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-02
Remove obsolete `sort_demos.sh` script
Hugo Locurcio
2019-10-01
Fixed running the export templates with newer emscripten versions.
Relintai
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-19
Merge pull request #31919 from m4gr3d/use_aar_for_custom_build
Rémi Verschelde
2019-09-14
Fix HTML5 export after #30864
Fabio Alessandrelli
2019-09-04
Remove the jetbrains setup directory as it's now obsolete.
fhuya
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-09-03
Fixed javascript code to remove animateStatusIndeterminate callback when the ...
Enzo Ferrari
2019-08-27
Style: Don't apply clang-format to platform/android/java/src/com
Rémi Verschelde
2019-08-21
Bump gradle version to 5.1.1
fhuya
2019-08-20
Shut down Godot processes on app exit.
fhuya
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-06-19
Deprecate armv6 support for Android
fhuya
2019-06-17
Add script to fix style issues and copyright headers
Rémi Verschelde
2019-06-14
Fix pointer position in hidpi-corrected resolutions on web
Leonardo Giovanni Scur
2019-06-11
Add missing license headers
Rémi Verschelde
2019-05-29
Add Android Studio support.
fhuya
2019-05-20
Travis: Update clang-format to version 8.0
Rémi Verschelde
2019-05-14
Make Xcode recursive search frameworks in project dir
Vasiliy Makarov
2019-04-03
dist: Rename Linux mime type to follow system convention
Rémi Verschelde
2019-03-20
Enable Mojave "dark mode" on the editor title bar
Allan Davis
2019-03-13
Bump version to 3.2-dev
Rémi Verschelde
2019-03-04
Remove microphone from export options and distribution plist
Sam Green
2019-02-16
New export options iOS
Bastiaan Olij
2019-02-10
Fix version in osx_tools.app
Rémi Verschelde
2019-02-10
Be explicit about usage of GDScript tests
Rémi Verschelde
2019-01-21
Travis: Fix accepting Android SDK licenses
Rémi Verschelde
2019-01-09
Travis: Use pip to install SCons on OSX
Rémi Verschelde
2019-01-02
escaped '&' in macos osx_tools.app Info.plist
PrestonKnopp
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-12-06
File icons: separate icons for gdscript, resource, scene and projects.
bruvzg
2018-12-05
Tests: Drop old test_io referencing data which isn't included
Rémi Verschelde
2018-11-27
Change old Godot logo/splash screen in UWP assets
qarmin
2018-11-10
[macOS] Fix file associations (for *.scn, *.tscn and project.godot).
bruvzg
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-02
Merge pull request #22626 from akien-mga/travis-android-ndk
Rémi Verschelde
2018-10-02
Style: Fix clang-format pre-commit hook for java and glsl
Rémi Verschelde
2018-10-02
Travis: Update Android NDK to r18
Rémi Verschelde
2018-08-27
Style: Enable clang-format on GLSL shaders
Rémi Verschelde
2018-08-24
Merge pull request #21336 from eska014/html5-new-presentation
Rémi Verschelde
2018-08-23
Add responsive HTML5 export page with full-size canvas as new default
Leon Krause
2018-07-28
Tweak AppStream metadata and add MIME type integration
Hugo Locurcio
2018-07-27
Main: Fix --check-only option implemented as paired
Rémi Verschelde
2018-07-24
Rename AppStream metadata and desktop files to follow the specification
Hugo Locurcio
2018-07-18
Travis: Update clang-format version in shell script
Rémi Verschelde
2018-07-01
Respect window/handheld/orientation setting in iOS
Yasha Borevich
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