index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
misc
Age
Commit message (
Expand
)
Author
2020-11-10
iOS Export: export modification to support plugins
Sergey Minakov
2020-11-10
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-22
CI: Refactor Android workflow, use pre-installed SDK and NDK
Rémi Verschelde
2020-10-14
Add JavaScript editor html file.
Fabio Alessandrelli
2020-10-02
iOS: Refactoring
Sergey Minakov
2020-09-23
Make canvas resize optional in HTML5.
Fabio Alessandrelli
2020-09-23
Better HiDPI support in HTML5.
Fabio Alessandrelli
2020-09-10
Remove unused variable in fixed-size.html.
Marcel Admiraal
2020-09-09
Explicitly add implicitly added semicolons.
Marcel Admiraal
2020-08-19
fix GDScript UTI
Hazar
2020-08-12
update to use scons compile db tool
Gordon MacPherson
2020-08-10
Fix inconsistent indentation in the FreeDesktop MIME type XML
Hugo Locurcio
2020-07-28
Fix incorrect comments in file formatting script
Aaron Franke
2020-07-27
Merge pull request #40706 from akien-mga/style-fix-file_format-macos
Rémi Verschelde
2020-07-27
Style: Fix code format scripts compat with non-GNU Unices
Rémi Verschelde
2020-07-25
iOS SCons: static Vulkan binary usage
Sergey Minakov
2020-07-25
iOS Vulkan: copy icd to app
Sergey Minakov
2020-07-25
iOS Export: MoltenVK framework for Vulkan support
Sergey Minakov
2020-07-20
CI: Drop AppVeyor and desktop Travis builds
Rémi Verschelde
2020-07-20
fix CI builds on linux by using ubuntu default apt repositories
RevoluPowered
2020-07-14
Merge pull request #40298 from Calinou/optimize-ios-splash
Rémi Verschelde
2020-07-13
Remove Travis CI style checks and unnecessary scripts
Aaron Franke
2020-07-13
Commit other files changed by file_format.sh
Aaron Franke
2020-07-13
Commit only the SVG files changed by file_format.sh
Aaron Franke
2020-07-13
Add static formatting checks for GitHub Actions
Aaron Franke
2020-07-11
Optimize the default iOS splash images
Hugo Locurcio
2020-07-07
iOS Export: add option to use storyboard for launch screen
Sergey Minakov
2020-07-03
Merge pull request #40050 from naithar/feature/ios-gdnative-master-2
Rémi Verschelde
2020-07-02
iOS Export: Updated Info.plist. Framework embedding. Fixes for search paths
Sergey Minakov
2020-06-29
[macOS] Add support for the Apple Silicon (ARM64) build target.
bruvzg
2020-06-23
Export: Fix iOS enabling push notifications capability
Sergey Minakov
2020-06-23
Export: Remove system frameworks from xcode template
Sergey Minakov
2020-06-19
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-05-18
SCons: Improve registration of compilation_db tool, check version
Rémi Verschelde
2020-05-12
Merge pull request #37099 from Faless/js/debugger_4.0
Rémi Verschelde
2020-05-12
Add WebSocket debugger, use it for Javascript.
Fabio Alessandrelli
2020-05-12
Added compilation database support for clang and gcc
RevoluPowered
2020-05-10
DisplayServerJavaScript implementation.
Fabio Alessandrelli
2020-05-06
Request the dedicated GPU when starting Godot from the `.desktop` file
Hugo Locurcio
2020-04-26
Merge pull request #35382 from Calinou/html5-export-title-tag
Max Hilbrunner
2020-04-24
Git Hooks: Suppress "which" error messages.
bruvzg
2020-04-22
Set the `title` tag in the HTML5 export immediately
Hugo Locurcio
2020-04-21
Git Hooks: Add support for GUI git clients.
bruvzg
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-09
Travis: Re-enable Android builds
Rémi Verschelde
2020-03-31
Merge pull request #37153 from neikeq/mono_ios-4.0
Rémi Verschelde
2020-03-31
Style: Add black format to fix_style.sh
Rémi Verschelde
2020-03-31
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-31
Merge pull request #37445 from nekomatata/hook-makerst-fix
Rémi Verschelde
[next]