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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2020-04-14
Android: Bump build tools to 29.0.3
Rémi Verschelde
2020-04-09
Travis: Re-enable Android builds
Rémi Verschelde
2020-03-30
Travis: Add static check for Python black formatting
Rémi Verschelde
2020-02-19
Travis: Fix clang-format on non-master branches
Rémi Verschelde
2019-10-26
Travis: Force installing OpenJDK8 for Android SDK compatibility
Rémi Verschelde
2019-10-24
Travis: Update Android NDK to r20
Rémi Verschelde
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-08-27
Style: Don't apply clang-format to platform/android/java/src/com
Rémi Verschelde
2019-05-20
Travis: Update clang-format to version 8.0
Rémi Verschelde
2019-01-21
Travis: Fix accepting Android SDK licenses
Rémi Verschelde
2019-01-09
Travis: Use pip to install SCons on OSX
Rémi Verschelde
2018-10-02
Travis: Update Android NDK to r18
Rémi Verschelde
2018-08-27
Style: Enable clang-format on GLSL shaders
Rémi Verschelde
2018-07-18
Travis: Update clang-format version in shell script
Rémi Verschelde
2018-04-12
Travis: Upgrade scons-local to 3.0.1 on OSX
Rémi Verschelde
2017-12-10
Style: Apply clang-format to Java files
Rémi Verschelde
2017-12-07
Style: Update definitions for clang-format 5.0.0
Rémi Verschelde
2017-11-13
change matrix and enable caching for Android, iOS and macOS (cross-compile)
Rhody Lugo
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-03-19
Travis: Run clang-format static check
Rémi Verschelde