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path: root/misc/travis/clang-format.sh
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2019-09-04Split the Android platform java logic into an Android library module (`lib`) ↵fhuya
and an application module (`app`). The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
2019-08-27Style: Don't apply clang-format to platform/android/java/src/comRémi Verschelde
2019-05-20Travis: Update clang-format to version 8.0Rémi Verschelde
2018-08-27Style: Enable clang-format on GLSL shadersRémi Verschelde
As of clang-format 6.0.1, putting the `/* clang-format off */` hint around our "invalid" `[vertex]` and `[shader]` statements isn't enough to prevent a bogus indent of the next comments and first valid statement, so we need to enclose that first valid statement in the unformatted chunk.
2018-07-18Travis: Update clang-format version in shell scriptRémi Verschelde
2017-12-10Style: Apply clang-format to Java filesRémi Verschelde
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-07Style: Update definitions for clang-format 5.0.0Rémi Verschelde
This will be the new standard from now on.
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde
2017-03-19Travis: Run clang-format static checkRémi Verschelde
Commits or PRs that do not respect the clang-format style that we enforce will fail the test. Adding ubuntu-toolchain-r-test as its libstdc++ is necessary to install libllvm-3.9.