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AgeCommit message (Expand)Author
2020-07-13Commit other files changed by file_format.shAaron Franke
2020-07-13Commit only the SVG files changed by file_format.shAaron Franke
2020-07-11Optimize the default iOS splash imagesHugo Locurcio
2020-07-07iOS Export: add option to use storyboard for launch screenSergey Minakov
2020-07-03Merge pull request #40050 from naithar/feature/ios-gdnative-master-2Rémi Verschelde
2020-07-02iOS Export: Updated Info.plist. Framework embedding. Fixes for search pathsSergey Minakov
2020-06-29[macOS] Add support for the Apple Silicon (ARM64) build target.bruvzg
2020-06-23Export: Fix iOS enabling push notifications capabilitySergey Minakov
2020-06-23Export: Remove system frameworks from xcode templateSergey Minakov
2020-06-19Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presetsHugo Locurcio
2020-05-12Add WebSocket debugger, use it for Javascript.Fabio Alessandrelli
2020-05-10DisplayServerJavaScript implementation.Fabio Alessandrelli
2020-05-06Request the dedicated GPU when starting Godot from the `.desktop` fileHugo Locurcio
2020-04-22Set the `title` tag in the HTML5 export immediatelyHugo Locurcio
2020-03-31Fix exporting corrupted Xcode pbxproj if project name has spacesIgnacio Etcheverry
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-02-22SCons: Bump required C++ standard to C++17Rémi Verschelde
2020-02-16Add a fish shell completion file for the Godot editorHugo Locurcio
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-11Add static Vulkan loader.bruvzg
2020-02-08Merge pull request #35381 from Calinou/html5-export-faviconFabio Alessandrelli
2020-02-05Drop obsolete Dockerfile, we now have official build containersRémi Verschelde
2020-02-01Export and reference the icon as favicon when exporting to HTML5Hugo Locurcio
2020-01-29Bump version to 4.0-devRémi Verschelde
2020-01-27Add a Bash completion script for the Godot editorHugo Locurcio
2020-01-26Linux: Sync man page with current --help outputRémi Verschelde
2020-01-10Add a zsh completion file for the Godot editorHugo Locurcio
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-13Added microphone and camera usage descriptions to macOS builds.Catchawink
2019-12-03[iOS] Add export options to control external access to user data.bruvzg
2019-12-01iOS modular build and export implementation.bruvzg
2019-10-12Optimize images losslessly using `oxipng -o6 --strip all --zopfli`Hugo Locurcio
2019-10-01Fixed running the export templates with newer emscripten versions.Relintai
2019-09-14Fix HTML5 export after #30864Fabio Alessandrelli
2019-09-03Fixed javascript code to remove animateStatusIndeterminate callback when the ...Enzo Ferrari
2019-07-06Add microphone privilege settings support back into export and add privilege ...Bastiaan Olij
2019-06-14Fix pointer position in hidpi-corrected resolutions on webLeonardo Giovanni Scur
2019-05-14Make Xcode recursive search frameworks in project dirVasiliy Makarov
2019-04-03dist: Rename Linux mime type to follow system conventionRémi Verschelde
2019-03-20Enable Mojave "dark mode" on the editor title barAllan Davis
2019-03-13Bump version to 3.2-devRémi Verschelde
2019-03-04Remove microphone from export options and distribution plistSam Green
2019-02-16New export options iOSBastiaan Olij
2019-02-10Fix version in osx_tools.appRémi Verschelde
2019-02-10Be explicit about usage of GDScript testsRémi Verschelde
2019-01-02escaped '&' in macos osx_tools.app Info.plistPrestonKnopp
2019-01-01Update copyright statements to 2019Rémi Verschelde
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-12-06File icons: separate icons for gdscript, resource, scene and projects.bruvzg
2018-12-05Tests: Drop old test_io referencing data which isn't includedRémi Verschelde