index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
misc
/
dist
Age
Commit message (
Expand
)
Author
2021-05-31
Merge pull request #49137 from RandomShaper/ios_targeted_family
Rémi Verschelde
2021-05-27
Add iOS export option for device family
Pedro J. Estébanez
2021-05-25
Set schemes' build config to debug/release in iOS Xcode export
Pedro J. Estébanez
2021-05-20
Dist: Add macOS entitlements files for editor code signing
Rémi Verschelde
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-07
[HTML5] Remove "fixed-size.html".
Fabio Alessandrelli
2021-04-27
[HTML5] Export as Progressive Web App.
Fabio Alessandrelli
2021-04-27
[HTML5] Optional icon generation, use export name for it.
Fabio Alessandrelli
2021-04-17
Merge pull request #47069 from Calinou/html5-editor-welcome-dialog
Fabio Alessandrelli
2021-04-14
[macOS] Update required Vulkan API version the ICD configs.
bruvzg
2021-03-31
set StartupWMClass in linux `.desktop` file
backwardspy
2021-03-24
Rename the `.shader` file extension to `.gdshader`
Hugo Locurcio
2021-03-24
Add Open Graph metadata to the HTML5 editor
Hugo Locurcio
2021-03-24
[HTML5] Clarify editor PWA manifest.json
Fabio Alessandrelli
2021-03-17
Add a welcome dialog to the HTML5 editor
Hugo Locurcio
2021-03-17
[HTML5] Fix bogus Web Editor manifest.
Fabio Alessandrelli
2021-03-12
[HTML5] Drag and drop zip in project manager.
Fabio Alessandrelli
2021-03-08
[HTML5] Add PWA support to the editor page.
Fabio Alessandrelli
2021-02-26
[HTML5] Make editor HTML build tag scons4-proof.
Fabio Alessandrelli
2021-02-24
Improve the editor HTML template
Hugo Locurcio
2021-02-24
Merge pull request #45871 from Riteo/improve-mime-types
Rémi Verschelde
2021-02-21
Remove unused variables from full-size.html
Marcel Admiraal
2021-02-19
[HTML5] Better fullscreen, canvas resizing.
Fabio Alessandrelli
2021-02-19
[HTML5] Easier HTML templates, better deinit/cleanup.
Fabio Alessandrelli
2021-02-14
Change logo in the About dialog box (return Godot's teeth)
Danil Alexeev
2021-02-11
[HTML5] Editor: ensure canvas focus when switching tabs.
Fabio Alessandrelli
2021-02-11
[HTML5] Fix web editor "clear persistent data".
Fabio Alessandrelli
2021-02-09
Improve the MIME source file
Riteo Siuga
2021-02-03
[HTML5] Make home path persistent in editor.
Fabio Alessandrelli
2021-01-26
Merge pull request #45277 from bruvzg/ios_arm64_sim
Rémi Verschelde
2021-01-25
[HTML5] Better editor HTML, small refactor.
Fabio Alessandrelli
2021-01-19
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-18
[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...
bruvzg
2021-01-07
Make links on the HTML5 editor more readable
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-26
Fix and decrease Godot logo size in the HTML5 editor loader
Hugo Locurcio
2020-12-11
Remove two very slightly displaced duplicate vertices on Gobot's face
Lorenzo Cerqua
2020-12-09
[HTML5] Add logo and favicon to editor html.
Fabio Alessandrelli
2020-12-09
[HTML5] Improve the editor HTML template.
Hugo Locurcio
2020-12-09
[HTML5] Editor also persists cache.
Fabio Alessandrelli
2020-12-05
[HTML5] EditorRunNative works with GDNative.
Fabio Alessandrelli
2020-11-17
Add missing javascript semi-colons.
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
Merge pull request #42863 from Calinou/add-windows-installer-files
Rémi Verschelde
2020-11-10
iOS Export: export modification to support plugins
Sergey Minakov
2020-11-10
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-10-19
Add files to create a Windows editor installer using Inno Setup
Hugo Locurcio
2020-10-14
Add JavaScript editor html file.
Fabio Alessandrelli
2020-10-02
iOS: Refactoring
Sergey Minakov
[prev]
[next]