summaryrefslogtreecommitdiff
path: root/misc/dist
AgeCommit message (Expand)Author
2020-01-27Add a Bash completion script for the Godot editorHugo Locurcio
2020-01-26Linux: Sync man page with current --help outputRémi Verschelde
2020-01-10Add a zsh completion file for the Godot editorHugo Locurcio
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-13Added microphone and camera usage descriptions to macOS builds.Catchawink
2019-12-03[iOS] Add export options to control external access to user data.bruvzg
2019-12-01iOS modular build and export implementation.bruvzg
2019-10-12Optimize images losslessly using `oxipng -o6 --strip all --zopfli`Hugo Locurcio
2019-10-01Fixed running the export templates with newer emscripten versions.Relintai
2019-09-14Fix HTML5 export after #30864Fabio Alessandrelli
2019-09-03Fixed javascript code to remove animateStatusIndeterminate callback when the ...Enzo Ferrari
2019-07-06Add microphone privilege settings support back into export and add privilege ...Bastiaan Olij
2019-06-14Fix pointer position in hidpi-corrected resolutions on webLeonardo Giovanni Scur
2019-05-14Make Xcode recursive search frameworks in project dirVasiliy Makarov
2019-04-03dist: Rename Linux mime type to follow system conventionRémi Verschelde
2019-03-20Enable Mojave "dark mode" on the editor title barAllan Davis
2019-03-13Bump version to 3.2-devRémi Verschelde
2019-03-04Remove microphone from export options and distribution plistSam Green
2019-02-16New export options iOSBastiaan Olij
2019-02-10Fix version in osx_tools.appRémi Verschelde
2019-02-10Be explicit about usage of GDScript testsRémi Verschelde
2019-01-02escaped '&' in macos osx_tools.app Info.plistPrestonKnopp
2019-01-01Update copyright statements to 2019Rémi Verschelde
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-12-06File icons: separate icons for gdscript, resource, scene and projects.bruvzg
2018-12-05Tests: Drop old test_io referencing data which isn't includedRémi Verschelde
2018-11-27Change old Godot logo/splash screen in UWP assetsqarmin
2018-11-10[macOS] Fix file associations (for *.scn, *.tscn and project.godot).bruvzg
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
2018-08-24Merge pull request #21336 from eska014/html5-new-presentationRémi Verschelde
2018-08-23Add responsive HTML5 export page with full-size canvas as new defaultLeon Krause
2018-07-28Tweak AppStream metadata and add MIME type integrationHugo Locurcio
2018-07-27Main: Fix --check-only option implemented as pairedRémi Verschelde
2018-07-24Rename AppStream metadata and desktop files to follow the specificationHugo Locurcio
2018-07-01Respect window/handheld/orientation setting in iOSYasha Borevich
2018-06-28Optimize images losslessly using `oxipng -o6 --strip all --zopfli`Hugo Locurcio
2018-06-24Remove the old AppImage structureHugo Locurcio
2018-05-11Merge pull request #18770 from eska014/cmdlineRémi Verschelde
2018-05-10Fix help/man for --export and --export-debugLeon Krause
2018-05-10Merge pull request #18765 from eska014/enginejs-extaltRémi Verschelde
2018-05-10Accept non-default main packs in engine.js startGame()Leon Krause
2018-05-10Fix keyboard focus lock-out with HTML5 canvas in iframeLeon Krause
2018-04-11iPhone X support and iOS-related fixesRuslan Mustakov
2018-03-25Added the "GLES2" option for the video-driver in the terminal help.Michael Alexsander Silva Dias
2018-03-21Merge pull request #17666 from akien-mga/editor-fps-verboseRémi Verschelde
2018-03-21s/2017/2018/g for gles2, websocket, linux appdataPoommetee Ketson
2018-03-21Add --print-fps option to output FPS to stdoutRémi Verschelde
2018-03-15Check only for WebGL 1.0, move test to HTML fileLeon Krause
2018-03-14Dist: Fix Linux desktop file launch argumentRémi Verschelde
2018-02-24Add --quit option to help output and update manpageRémi Verschelde