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AgeCommit message (Collapse)Author
2020-02-16Add a fish shell completion file for the Godot editorHugo Locurcio
2020-02-13Remove obsolete GLES3 backendRĂ©mi Verschelde
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs!
2020-01-27Add a Bash completion script for the Godot editorHugo Locurcio
2020-01-10Add a zsh completion file for the Godot editorHugo Locurcio
This provides rich autocompletion when using Godot's command line interface.