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path: root/misc/dist/shell/godot.bash-completion
AgeCommit message (Expand)Author
2022-12-04Improve command line help to fit on narrower displaysHugo Locurcio
2022-11-02Rename `--export` command line argument to `--export-release`Hugo Locurcio
2022-10-13Implement a way to dump the gdnative_interface.h file from the executableGilles Roudière
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-05-16Rename `--vk-layers` command line argument to `--gpu-validation`Hugo Locurcio
2022-03-15Merge pull request #59153 from Calinou/debug-stringnames-improveRémi Verschelde
2022-03-15Improve `--debug-stringnames` to be more usefulHugo Locurcio
2022-03-13Make `-q` CLI argument toggle quiet stdout instead of quittingHugo Locurcio
2022-03-13Tweak the display order of CLI arguments in `--help` for consistencyHugo Locurcio
2022-03-09Remove unused GDNative codeRémi Verschelde
2022-01-13Merge pull request #56311 from Calinou/default-allow-hidpiRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-30Enable "Allow Hidpi" by defaultHugo Locurcio
2021-08-03[Headless] Add --headless switch (no rendering, no audio).Fabio Alessandrelli
2021-07-06Restructure and reimplement vsync optionsHendrik Brucker
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-01-27Add a Bash completion script for the Godot editorHugo Locurcio