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2020-01-29Bump version to 4.0-devRémi Verschelde
No peace for the weary. :)
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-12-13Added microphone and camera usage descriptions to macOS builds.Catchawink
2019-03-20Enable Mojave "dark mode" on the editor title barAllan Davis
Enables "dark mode" in the editor and project selector title bars in macOS Mojave when selected in macOS System Preferences
2019-03-13Bump version to 3.2-devRémi Verschelde
No rest for the wicked.
2019-02-10Fix version in osx_tools.appRémi Verschelde
2019-01-02escaped '&' in macos osx_tools.app Info.plistPrestonKnopp
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-06File icons: separate icons for gdscript, resource, scene and projects.bruvzg
2018-11-10[macOS] Fix file associations (for *.scn, *.tscn and project.godot).bruvzg
2018-01-25Dist: Update manpage and macOS version stringRémi Verschelde
2018-01-03Fix broken Info.plist after copyright updateRazah
Fixes #15293. + related misc fixes by @akien-mga.
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-09-26Change OSX version from 2.2-dev to 3.0-devScott Beca
2017-05-28Use new icons everywhereTimo Schwarzer
Closes #8879
2017-02-09Reorder the folders in tools to prepare moving tools/editorRémi Verschelde
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.