Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-13 | Bump version to 3.2-dev | Rémi Verschelde | |
No rest for the wicked. | |||
2019-02-10 | Fix version in osx_tools.app | Rémi Verschelde | |
2019-01-02 | escaped '&' in macos osx_tools.app Info.plist | PrestonKnopp | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-06 | File icons: separate icons for gdscript, resource, scene and projects. | bruvzg | |
2018-11-10 | [macOS] Fix file associations (for *.scn, *.tscn and project.godot). | bruvzg | |
2018-01-25 | Dist: Update manpage and macOS version string | Rémi Verschelde | |
2018-01-03 | Fix broken Info.plist after copyright update | Razah | |
Fixes #15293. + related misc fixes by @akien-mga. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-09-26 | Change OSX version from 2.2-dev to 3.0-dev | Scott Beca | |
2017-05-28 | Use new icons everywhere | Timo Schwarzer | |
Closes #8879 | |||
2017-02-09 | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde | |
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs. |