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Follow-up to #60777 and #60800.
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this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
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See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html>
for more information on this newly added `.desktop` entry property.
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This allows Godot to be registered as an application to open
Godot project files.
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This also adds a few more fields to the AppStream file to improve
desktop integration.
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