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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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godot.6
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Commit message (
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Author
2022-11-02
Rename `--export` command line argument to `--export-release`
Hugo Locurcio
2022-10-13
Implement a way to dump the gdnative_interface.h file from the executable
Gilles Roudière
2022-03-09
Remove unused GDNative code
Rémi Verschelde
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-01-29
Bump version to 4.0-dev
Rémi Verschelde
2020-01-26
Linux: Sync man page with current --help output
Rémi Verschelde
2019-03-13
Bump version to 3.2-dev
Rémi Verschelde
2019-02-10
Be explicit about usage of GDScript tests
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-05
Tests: Drop old test_io referencing data which isn't included
Rémi Verschelde
2018-07-27
Main: Fix --check-only option implemented as paired
Rémi Verschelde
2018-05-10
Fix help/man for --export and --export-debug
Leon Krause
2018-03-25
Added the "GLES2" option for the video-driver in the terminal help.
Michael Alexsander Silva Dias
2018-03-21
Add --print-fps option to output FPS to stdout
Rémi Verschelde
2018-02-24
Add --quit option to help output and update manpage
Rémi Verschelde
2018-01-25
Dist: Update manpage and macOS version string
Rémi Verschelde
2017-09-24
Dist: Fix typos in manpage
Rémi Verschelde
2017-09-24
Dist: Use HTTPS for screenshot link in AppData file
Rémi Verschelde
2017-09-24
Dist: Add man page for Linux packagers
Rémi Verschelde