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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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misc
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ios_xcode
Age
Commit message (
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Author
2020-03-31
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-03
[iOS] Add export options to control external access to user data.
bruvzg
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-05-14
Make Xcode recursive search frameworks in project dir
Vasiliy Makarov
2019-03-04
Remove microphone from export options and distribution plist
Sam Green
2019-02-16
New export options iOS
Bastiaan Olij
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-07-01
Respect window/handheld/orientation setting in iOS
Yasha Borevich
2018-06-28
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2018-04-11
iPhone X support and iOS-related fixes
Ruslan Mustakov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-10-16
Sign iOS dylibs before packaging
Ruslan Mustakov
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-26
Remove redundant subfolder in iOS template
Rémi Verschelde
2017-02-09
Reorder the folders in tools to prepare moving tools/editor
Rémi Verschelde