Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-11 | [Web] Add auto-formatting to HTML files. | Fabio Alessandrelli | |
Uses html-eslint for HTML file and eslint-plugin-html for inline JavaScript. Use HTML5 (not XHTML), remove CDATA and trailing slashes for self closing tags. Add format checks to CI. | |||
2022-09-17 | [Web] Add missing features warning in editor and export shell. | Fabio Alessandrelli | |
2021-12-09 | Center the indeterminate spinner on HTML5 page | Haoyu Qiu | |
2021-08-22 | Replace HTTP links with HTTPS for sites with HTTPS versions | Aaron Franke | |
2021-04-27 | [HTML5] Optional icon generation, use export name for it. | Fabio Alessandrelli | |
We used to only generate the favicon if it was specified in the user project settings, now it's optional, will export it to `NAME.icon.png`, (falling back to the default project icon if none is set in project settings), and the `<link>` tag is added using the `$HEAD_INCLUDE` instead of being hardcoded in the template. | |||
2021-02-21 | Remove unused variables from full-size.html | Marcel Admiraal | |
2021-02-19 | [HTML5] Better fullscreen, canvas resizing. | Fabio Alessandrelli | |
Three canvas resize policies: - `None`: Godot window settings are ignored. - `Project`: Godot handles the canvas like a native app (resizing it when setting the window size). - `Adaptive`: Canvas size will always adapt to browser window size. Use `None` if you want to control the canvas size with custom JavaScript code. | |||
2021-02-19 | [HTML5] Easier HTML templates, better deinit/cleanup. | Fabio Alessandrelli | |
2020-12-05 | [HTML5] EditorRunNative works with GDNative. | Fabio Alessandrelli | |
This "breaks" our loading bar logic (libraries are not counted). Fixing it is non trivial and probably deserves investigating a different strategy. | |||
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke | |
2020-09-23 | Make canvas resize optional in HTML5. | Fabio Alessandrelli | |
2020-09-23 | Better HiDPI support in HTML5. | Fabio Alessandrelli | |
2020-09-09 | Explicitly add implicitly added semicolons. | Marcel Admiraal | |
2020-05-12 | Add WebSocket debugger, use it for Javascript. | Fabio Alessandrelli | |
2020-05-10 | DisplayServerJavaScript implementation. | Fabio Alessandrelli | |
2020-04-22 | Set the `title` tag in the HTML5 export immediately | Hugo Locurcio | |
This makes the project title display without having to wait for the project to finish loading. | |||
2020-02-01 | Export and reference the icon as favicon when exporting to HTML5 | Hugo Locurcio | |
This makes the project icon display immediately as a favicon when opening the page, without having to wait for the project to finish loading. | |||
2019-10-01 | Fixed running the export templates with newer emscripten versions. | Relintai | |
2019-09-14 | Fix HTML5 export after #30864 | Fabio Alessandrelli | |
2019-09-03 | Fixed javascript code to remove animateStatusIndeterminate callback when the ↵ | Enzo Ferrari | |
game is loaded. (cherry picked from commit a5a413c7e971808576bbcf369e91208b51d0d819) | |||
2019-06-14 | Fix pointer position in hidpi-corrected resolutions on web | Leonardo Giovanni Scur | |
2018-08-23 | Add responsive HTML5 export page with full-size canvas as new default | Leon Krause | |